![]() ![]() Asking so that I know what stats to put as the maximum for this page. this item i think perfectly encapsulates why this game ****ing sucks. 1 Upgrade info - stats 'during' quest are considerably lower 2 +2 energy/dam resist from being legendary Does anyone know how much Kent can upgrade the outfit He's upgraded mine twice and im at level 39 and he isnt offering anymore upgrades. also balance the scorpion charms to give +15% elemental damage for +15% physical damage taken, or maybe 10% or 12% seeing how Elden Ring has much higher damage numbers from previous titles. ![]() ![]() say for example we have the traditional 4 talisman slots, but one of them is reserved for only high tier talismans, so you can only have 1, and in that tier you would have things like crimson+2, shard of alexander, erdtree+2, powerful talismans like that, and the other 3 slots reserved for whatever else. Eventually, he is kidnapped, and players must go on one final mission to save him. Connolly has players take down multiple targets as the Silver Shroud and leave behind a calling card. Put on the fancy Silver Shroud unique armor in Fallout 4: Automatron to unlock a. For those unsure what the stats should be for the Silver Shroud outfit/armour at your level, go here. The Silver Shroud armor side quest is one of Fallout 4 's longest. This is a glitch tied to the Power Armor Targeting HUD upgrade. idk how the best way to balance this would be, but its a good idea bc it would force players to make sacrifices and real builds. Your best chance at saving Kent is to convince Sinjin to kill you first. It’s sometimes a little flaky, but it’s helped me a lot with buggy quests I’ve encountered GimmickyGames 4 yr. seriously what is the point of even having them in the game at all when most of them are far outclassed? there should be a talisman tier system in the game, where you get 2, or maybe more, talisman slots reserved for specific tiers. The wiki page for that quest ( The Silver Shroud ) shows the numbers for the different stages, so once you see what you’ve completed, you can figure out which on to go to next and use SetStage MS04 to go to that stage. why are rings and talismans in these games always so unbalanced? when there is only a small handful of talismans that are featured in every single build no matter the build, that ignore the plethora of other ones, you know you did not balance the game properly. it provides a FREE 15% boost across the board, in PVP and PVE, to skills that already very powerful, whereas the scorpion charms provide a measly 8% damage boost for ONE elemental damage type in pvp with a WHOPPING 15% damage penalty, and 12%/10% in PVE. ![]()
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